A little bit
ABOUT ME
I specialize in Tech Art and Level Design, using tools like Unreal Engine, Unity, Maya & Houdini to create optimized environments, dynamic lighting systems, and interactive layouts that enhance player experience while pushing visual fidelity. I am also an avid fan of FPS games.
02/10/2003

skills
Level Design, Mechanics Developer
VFX Artist, Game Producer
Hi!
I’m Dhaval, though some people call me Vishi! I’m an aspiring Level Designer & Tech Artist. From a young age, I was captivated by open-world games and how they completely immerse players. Over time, learning how games worked became more enjoyable than just playing them, fueling my passion to explore the intricacies behind game design.
I’m now pursuing a Bachelor of Fine Arts with a Major in Game Arts and a Minor in UI/UX, a multidisciplinary program that covers all aspects of Game Development and User Experience, from Pratt Institute. I’ve met amazing, like-minded people and experimented with various tools along the way. Yet, I still feel excited to learn something new every day!
PROFiCIENCY
Unreal Engine, Unity, Maya, Blender
Blueprints, C#, Adobe Suite, Figma Miro, Perforce, UGS, Jira, Notion
Contact
Based in NYC, reach out to discuss collaborations, projects, or inquiries. I look forward to hearing from you!



